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Post by Tarbal on Jan 11, 2009 7:21:24 GMT -5
the fact that people were running rangers around in there is kinda the point that it was made a purging zone i would think.....i believe the zone was intended to be ran by groups....and rangers going in and swarming the zone just really defeated that purpose....
i agree that the zone has to be a very fluid zone...always changing...and not just changing because someone found a trick to beat it...but changing significantly enough so that it has to be re-explored (maybe even moved in the game) just to find what mobs load what equipment....certain mobs should always be there (algodon....it is HIS pyramid)....but who says it has to be full of lizzies and mino's? who says that you always have to use gates to get around....who says that you have to always find the same mob to get the key?
this zone has INFINITE possiblities....they just need to be explored and tried....i am sure some will not work right and the zone will be cake to be ran...but there will be other ideas that will prolly be so hard that it will lead to nothiing but death and eq loss........
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