Post by hurin on Jan 8, 2018 2:39:04 GMT -5
Okay so after the long holidays and sever upgrades, Santa decided to have a little party.
Unfortunately he drank a little tooooo much and chaos ensued.
Be on the lookout for elfs and the occasional appearance of a drunk, stumbling and very evil Santa.
Santa should have learned after the 2006 debacle but fortunately for you he did not. (this is a rerun to the 06 quest that labrat and I ran with some changes)
All the details below... its lengthy because its a tad complicated
Base items are loaded by elfs and Santa and will load components and be referenced as C# (C1 or C2 etc)
There are multiple base items that can be constructed; keywords, stats and such below
makebloodnecklace - C1+C2+C3+C4
+1 to DAMROLL, +5 to EXP ml 8 no class/align restrictions
makemask - C1+C2+C3+C4+C5+C6
no stats and not wearable
Three different types of bracelets based upon your class choice but they all use the same components
makereindeer1 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+3dam -1align ml 20 ac4 !MCB
makereindeer2 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+2dam -1align ml 22 ac10 Bard only
makereindeer3 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+2dam -1align ml 15 ac10 cleric/mage only
makeiceblock - C1+C2+C3+C4+C5+C6+C7
8d3 +2damroll +4hitroll ml 15
Okay so in addition to the elfs and santas loading items, there are 5 mobs in the game that load a christmas wish
Each wish has a different stat - Strength, Intelligence, Wisdom, Dexterity, and Charisma
They load on the same mosb and details listed below
What do these wishes do? You can take a wish and a base item and do a manual trade in to a DEMI+ for a class specific item of choice
Class specific items - class specific based upon your choice and the stat corresponds to the stat on the wish
Class specific necklace - base necklace + wish
+1dam +stat ac10 ml 15 -
Class specific wish bracelet - base bracelet and wish
+3dam +stat ml24 ac5 - !MCB (reindeer1 + wish)
+2dam +stat ml24 ac5 Bard only (reindeer2 + wish)
+2dam +stat ml24 ac5 mage or cleric only (reindeer3 + wish)
Stat Mask - base mask and wish
+stat perma_infra ml0
stat specific weapon - the base weapon and the wish
Warrior: 5d5 +5dam +stat ml 22
Mage: 6d4 +10m_regen +stat ml 22
Cleric: 5d5 +5m_regen +stat ml 22
Thief: 7d4 +4hitroll +stat ml 22
Jedi: 4d9 +int +stat ml 22
Sohei: 4d8 +5m_regen +stat ml 22
Anti: 7d4 +4dam +stat ml 22
Ninja: 4d8 +4hitroll +stat ml 22
Paladin: 7d4 +4dam +stat ml 22
Bard: instrument 23damroll +stat ml25
Ranger: 7d4 +4dam +stat ml 22
Strength wish loads on muscular man in Cedar
Intelligence wish loads on Andrus
Wisdom wish loads on Zeus
Dexterity loads on TIAMAT in hell
Charisma loads on Stilicho
If you happen to acquire all the wishes you can combine them (with one additional item) for a Christmas miracle
makemiracle
holdable +3dam 25 to xp ml0 no class/align restrictions
Unfortunately he drank a little tooooo much and chaos ensued.
Be on the lookout for elfs and the occasional appearance of a drunk, stumbling and very evil Santa.
Santa should have learned after the 2006 debacle but fortunately for you he did not. (this is a rerun to the 06 quest that labrat and I ran with some changes)
All the details below... its lengthy because its a tad complicated
Base Items
Base items are loaded by elfs and Santa and will load components and be referenced as C# (C1 or C2 etc)
There are multiple base items that can be constructed; keywords, stats and such below
makebloodnecklace - C1+C2+C3+C4
+1 to DAMROLL, +5 to EXP ml 8 no class/align restrictions
makemask - C1+C2+C3+C4+C5+C6
no stats and not wearable
Three different types of bracelets based upon your class choice but they all use the same components
makereindeer1 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+3dam -1align ml 20 ac4 !MCB
makereindeer2 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+2dam -1align ml 22 ac10 Bard only
makereindeer3 - C1+C2+C3+C4+C5+C6+C7+C8+C9+C10
+2dam -1align ml 15 ac10 cleric/mage only
makeiceblock - C1+C2+C3+C4+C5+C6+C7
8d3 +2damroll +4hitroll ml 15
Upgrading base items to class specific items
Okay so in addition to the elfs and santas loading items, there are 5 mobs in the game that load a christmas wish
Each wish has a different stat - Strength, Intelligence, Wisdom, Dexterity, and Charisma
They load on the same mosb and details listed below
What do these wishes do? You can take a wish and a base item and do a manual trade in to a DEMI+ for a class specific item of choice
Class specific items - class specific based upon your choice and the stat corresponds to the stat on the wish
Class specific necklace - base necklace + wish
+1dam +stat ac10 ml 15 -
Class specific wish bracelet - base bracelet and wish
+3dam +stat ml24 ac5 - !MCB (reindeer1 + wish)
+2dam +stat ml24 ac5 Bard only (reindeer2 + wish)
+2dam +stat ml24 ac5 mage or cleric only (reindeer3 + wish)
Stat Mask - base mask and wish
+stat perma_infra ml0
stat specific weapon - the base weapon and the wish
Warrior: 5d5 +5dam +stat ml 22
Mage: 6d4 +10m_regen +stat ml 22
Cleric: 5d5 +5m_regen +stat ml 22
Thief: 7d4 +4hitroll +stat ml 22
Jedi: 4d9 +int +stat ml 22
Sohei: 4d8 +5m_regen +stat ml 22
Anti: 7d4 +4dam +stat ml 22
Ninja: 4d8 +4hitroll +stat ml 22
Paladin: 7d4 +4dam +stat ml 22
Bard: instrument 23damroll +stat ml25
Ranger: 7d4 +4dam +stat ml 22
Where do wishes load?
Strength wish loads on muscular man in Cedar
Intelligence wish loads on Andrus
Wisdom wish loads on Zeus
Dexterity loads on TIAMAT in hell
Charisma loads on Stilicho
A Christmas Miracle
If you happen to acquire all the wishes you can combine them (with one additional item) for a Christmas miracle
makemiracle
holdable +3dam 25 to xp ml0 no class/align restrictions