Current plans for Version 5.9 are:
Current version is Jedimud 5.9.0-0
Current Base game is TBAMUD 3.66
Version 5.9.0-0
1) Speech code removed and replaced by triggers (done)
2) Disable command/s now implemented - In case of
emergency. A command is causing crashes, we can
disable it to keep the game up. (done)
3) OLC fully updated and ready to build. (Almost completed)
4) Removal of reset options Q,W,X,Y,Z, replaced by the standard
reset Letter but with 100% set on percent load. (done)
5) New Banking system in play. (50% done)
6) Several new auto-quests now in the game. (started)
7) Infinite fountains - (done)
8) Speed Walk - (done)
9) Procs can now reference specific game commands and block them without having to fire them all off. - See "Flee" We skip all the procs but proc_no_flee. We fire that one and only that one to block fleeing.
10) Termination of spec proc loop, i have now put a specific kick out of spec proc loop. We check for the termination bit on the last proc, and we look to see if the next proc is = "NULL" and we end gracefully.