Post by hawkeyex on Sept 10, 2011 23:34:10 GMT -5
Here is the input of the fight I just had a moment ago
That is the part that concerns me. And I've noticed it before once or twice since the new code that AP does. This bug would be very dangerous for a DOOM. The no "hitback" delay. Can someone explain this bug or does AustinPower want to make this a "feature"?
Slappy
A male goblin is dead! R.I.P.
You receive 1832 experience points.
get all.coins corpse
Your blood freezes as you hear a male goblin's death cry.
178H 8M 132V | (excellent/{Severe Contusions}) - 1320770 >
A male goblin misses you with his pierce. [0]
You OBLITERATE a male goblin with your smite. [28]
A male goblin panics, and attempts to flee.
A male goblin leaves north.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >You get a large heap of gold coins from the corpse of a male goblin.
There were 1200 coins.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >You do not see anything like that in the corpse.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >
A male goblin tickles you as he pierces you. [1]
this took more than a "tick" before the next message
180H 14M 132V | (/) - 1320576 >
A male goblin misses you with his pierce. [0]
182H 17M 132V | (excellent/{Moderate Bruises}) - 1320575 >
You massacre a male goblin to tiny little pieces with your deadly smite. [25]
A male goblin misses you with his pierce. [0]
185H 20M 132V | (perfect/{Deep Bruises}) - 1320403 >
You OBLITERATE a male goblin with your smite. [28]
A male goblin misses you with his pierce. [0]
186H 22M 132V | (perfect/{Severe Contusions}) - 1320210 >
You receive 1832 experience points.
get all.coins corpse
Your blood freezes as you hear a male goblin's death cry.
178H 8M 132V | (excellent/{Severe Contusions}) - 1320770 >
A male goblin misses you with his pierce. [0]
You OBLITERATE a male goblin with your smite. [28]
A male goblin panics, and attempts to flee.
A male goblin leaves north.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >You get a large heap of gold coins from the corpse of a male goblin.
There were 1200 coins.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >You do not see anything like that in the corpse.
180H 11M 132V | (/{Bleeding Severely}) - 1320577 >
A male goblin tickles you as he pierces you. [1]
this took more than a "tick" before the next message
180H 14M 132V | (/) - 1320576 >
A male goblin misses you with his pierce. [0]
182H 17M 132V | (excellent/{Moderate Bruises}) - 1320575 >
You massacre a male goblin to tiny little pieces with your deadly smite. [25]
A male goblin misses you with his pierce. [0]
185H 20M 132V | (perfect/{Deep Bruises}) - 1320403 >
You OBLITERATE a male goblin with your smite. [28]
A male goblin misses you with his pierce. [0]
186H 22M 132V | (perfect/{Severe Contusions}) - 1320210 >
That is the part that concerns me. And I've noticed it before once or twice since the new code that AP does. This bug would be very dangerous for a DOOM. The no "hitback" delay. Can someone explain this bug or does AustinPower want to make this a "feature"?
Slappy